Voxel tycoon junctions6/23/2023 ![]() ![]() Hvordan planlegger dere å involvere samfunnet i utviklingsprosessen? “The Early Access version is cheaper than the final release, to reflect the game’s ongoing development, and to thank those who support it.” Vil spillet være priset annerledes under og etter tidlig tilgang? Three gameplay modes: construction, realistic and driver view” Procedurally generated sandbox mode full of transport possibilities, fully editable “Mashinky is a unique combination of realistic graphics combined with an isometric construction mode and board game-like rules, which already guarantees an addictive mix of gameplay to keep you occupied for many hours! Hva er nåværende tilstand for versjonen i tidlig tilgang? Multiplayer modes and other types of transport are also on my to do list! )” 7 eras from the steam age to the future “The full version of Mashinky game will include historical eras full of trains, industries, big cities and challenging sandbox quests ![]() Hvordan er det planlagt at fullversjonen skal være forskjellig fra versjonen i tidlig tilgang? Until then, the game will be updated on a monthly basis, introducing new content, features and challenges.” “Release of the full version is planned for 2022. Hvor lenge antas det at dette spillet vil være i tidlig tilgang? Others will be logged for fixing these could be as simple as a diesel engine that chuffs like a steam train, so raising them is important to ensure the game is polished for its release!” In this state, you might encounter bugs or performance issues – the most critical of these will be fixed to ensure the test version is playable. In the meantime, work will continue on new features (such as the implementation of a multiplayer mode) and additional game content ( historical eras, industry chains, new vehicles and transport types). At this point the focus is on polishing core gameplay features and optimizing and balancing the game’s mechanics. The version of Mashinky that is available through Early Access features 5 of the 7 planned historical eras. My goal is to work closely with the Mashinky community, providing players the opportunity to take part in the creation of the best Railway strategy game ever! I’ve already taken a test version to game conferences and gathered feedback (and a couple of awards!) which has helped to improve the game immensely. This is the best way to engage with the Mashinky community through the early development of the game.I still have a long list of features I want to add into the game. “Mashinky will be in Early Access on Steam for one or two years.
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